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Computer Games and the Social Imaginary

Af: Graeme Kirkpatrick Engelsk Hardback

Computer Games and the Social Imaginary

Af: Graeme Kirkpatrick Engelsk Hardback
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Computer games have fundamentally altered the relation of self and society in the digital age. Analysing topics such as technology and power, the formation of gaming culture and the subjective impact of play with computer games, this text will be of great interest to students and scholars of digital media, games studies and the information society.
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Computer games have fundamentally altered the relation of self and society in the digital age. Analysing topics such as technology and power, the formation of gaming culture and the subjective impact of play with computer games, this text will be of great interest to students and scholars of digital media, games studies and the information society.
Produktdetaljer
Sprog: Engelsk
Sider: 248
ISBN-13: 9780745641102
Indbinding: Hardback
Udgave:
ISBN-10: 0745641105
Kategori: Medievidenskab
Udg. Dato: 6 sep 2013
Længde: 23mm
Bredde: 158mm
Højde: 218mm
Forlag: John Wiley and Sons Ltd
Oplagsdato: 6 sep 2013
Forfatter(e): Graeme Kirkpatrick
Forfatter(e) Graeme Kirkpatrick


Kategori Medievidenskab


ISBN-13 9780745641102


Sprog Engelsk


Indbinding Hardback


Sider 248


Udgave


Længde 23mm


Bredde 158mm


Højde 218mm


Udg. Dato 6 sep 2013


Oplagsdato 6 sep 2013


Forlag John Wiley and Sons Ltd

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