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Design Patterns

- Elements of Reusable Object-Oriented Software

Design Patterns

- Elements of Reusable Object-Oriented Software
Tjek vores konkurrenters priser
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.


The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.


Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

Tjek vores konkurrenters priser
Normalpris
kr 516
Fragt: 39 kr
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20 kr
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God 4 anmeldelser på
Tjek vores konkurrenters priser
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.


The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.


Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

Produktdetaljer
Sprog: Engelsk
Sider: 416
ISBN-13: 9780201633610
Indbinding: Hardback
Udgave:
ISBN-10: 0201633612
Udg. Dato: 21 mar 1995
Længde: 27mm
Bredde: 243mm
Højde: 195mm
Forlag: Pearson Education (US)
Oplagsdato: 21 mar 1995
Forfatter(e) John Vlissides, Erich Gamma, Ralph Johnson, Richard Helm


Kategori Objektorienteret programmering


ISBN-13 9780201633610


Sprog Engelsk


Indbinding Hardback


Sider 416


Udgave


Længde 27mm


Bredde 243mm


Højde 195mm


Udg. Dato 21 mar 1995


Oplagsdato 21 mar 1995


Forlag Pearson Education (US)

Kategori sammenhænge