Store besparelser
Hurtig levering
Fri fragt over 499,-
Gemte
Log ind
0
Kurv
Kurv
3D Math Primer for Graphics and Game Development
Engelsk Hardback

3D Math Primer for Graphics and Game Development

Engelsk Hardback

1.025 kr
Tilføj til kurv
Sikker betaling
6 - 8 hverdage

Om denne bog

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Product detaljer
Sprog:
Engelsk
Sider:
846
ISBN-13:
9781568817231
Indbinding:
Hardback
Udgave:
2
ISBN-10:
1568817231
Udg. Dato:
2 nov 2011
Længde:
41mm
Bredde:
195mm
Højde:
239mm
Forlag:
Taylor & Francis Inc
Oplagsdato:
2 nov 2011
Forfatter(e):
Finder produkter...
Kategori sammenhænge