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3D Game Environments
- Create Professional 3D Game Worlds
Engelsk
Bogcover for 3D Game Environments af LUKE AHEARN, 9781138731257
Specifikationer
Sprog:
Engelsk
Sider:
331
ISBN-13:
9781138731257
Indbinding:
Hardback
Udgave:
2
ISBN-10:
1138731250
Udg. Dato:
14 jun 2017
Længde:
0mm
Bredde:
178mm
Højde:
229mm
Forlag:
Taylor & Francis Ltd
Oplagsdato:
14 jun 2017
Forfatter(e):
Hardback
Format:

Om denne bog

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments.

Key Features

  • The entire game world development process; from planning to 3D modeling, UV layout, and creating textures.
  • Exercises and projects to practice with; each section includes projects to guide you through creating different world genres.
  • The updated companion website—www.lukeahearn.com/textures/ now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins and all art from the book—all the tools you need in one place.

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    887 kr
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    Specifikationer
    Sprog:
    Engelsk
    Sider:
    331
    ISBN-13:
    9781138731257
    Indbinding:
    Hardback
    Udgave:
    2
    ISBN-10:
    1138731250
    Udg. Dato:
    14 jun 2017
    Længde:
    0mm
    Bredde:
    178mm
    Højde:
    229mm
    Forlag:
    Taylor & Francis Ltd
    Oplagsdato:
    14 jun 2017
    Forfatter(e):
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