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3D Game Environments

- Create Professional 3D Game Worlds
Af: LUKE AHEARN Engelsk Paperback

3D Game Environments

- Create Professional 3D Game Worlds
Af: LUKE AHEARN Engelsk Paperback
Tjek vores konkurrenters priser

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments.

Key Features

  • The entire game world development process; from planning to 3D modeling, UV layout, and creating textures.
  • Exercises and projects to practice with; each section includes projects to guide you through creating different world genres.
  • The updated companion website—www.lukeahearn.com/textures/ now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins and all art from the book—all the tools you need in one place.
  • Tjek vores konkurrenters priser
    Normalpris
    kr 545
    Fragt: 39 kr
    6 - 8 hverdage
    20 kr
    Pakkegebyr
    God 4 anmeldelser på
    Tjek vores konkurrenters priser

    From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments.

    Key Features

  • The entire game world development process; from planning to 3D modeling, UV layout, and creating textures.
  • Exercises and projects to practice with; each section includes projects to guide you through creating different world genres.
  • The updated companion website—www.lukeahearn.com/textures/ now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins and all art from the book—all the tools you need in one place.
  • Produktdetaljer
    Sprog: Engelsk
    Sider: 331
    ISBN-13: 9781138920026
    Indbinding: Paperback
    Udgave: 2
    ISBN-10: 1138920029
    Udg. Dato: 13 apr 2017
    Længde: 17mm
    Bredde: 179mm
    Højde: 223mm
    Forlag: Taylor & Francis Ltd
    Oplagsdato: 13 apr 2017
    Forfatter(e): LUKE AHEARN
    Forfatter(e) LUKE AHEARN


    Kategori Computerspil & gaming strategier


    ISBN-13 9781138920026


    Sprog Engelsk


    Indbinding Paperback


    Sider 331


    Udgave 2


    Længde 17mm


    Bredde 179mm


    Højde 223mm


    Udg. Dato 13 apr 2017


    Oplagsdato 13 apr 2017


    Forlag Taylor & Francis Ltd

    Kategori sammenhænge