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AI for Games and Animation

- A Cognitive Modeling Approach
Af: John David Funge Engelsk Hardback

AI for Games and Animation

- A Cognitive Modeling Approach
Af: John David Funge Engelsk Hardback
Tjek vores konkurrenters priser
John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book''s website, listed below.
Tjek vores konkurrenters priser
Normalpris
kr 878
Fragt: 39 kr
6 - 8 hverdage
20 kr
Pakkegebyr
God 4 anmeldelser på
Tjek vores konkurrenters priser
John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book''s website, listed below.
Produktdetaljer
Sprog: Engelsk
Sider: 236
ISBN-13: 9781568811031
Indbinding: Hardback
Udgave:
ISBN-10: 1568811039
Kategori: Digital animation
Udg. Dato: 22 jul 1999
Længde: 0mm
Bredde: 152mm
Højde: 229mm
Forlag: Taylor & Francis Inc
Oplagsdato: 22 jul 1999
Forfatter(e): John David Funge
Forfatter(e) John David Funge


Kategori Digital animation


ISBN-13 9781568811031


Sprog Engelsk


Indbinding Hardback


Sider 236


Udgave


Længde 0mm


Bredde 152mm


Højde 229mm


Udg. Dato 22 jul 1999


Oplagsdato 22 jul 1999


Forlag Taylor & Francis Inc

Kategori sammenhænge