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AI for Games

Af: Ian Millington Engelsk Paperback

AI for Games

Af: Ian Millington Engelsk Paperback
Tjek vores konkurrenters priser

What is artificial intelligence? How is artificial intelligence used in game development?

Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).

Tjek vores konkurrenters priser
Normalpris
kr 278
Fragt: 39 kr
6 - 8 hverdage
20 kr
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God 4 anmeldelser på
Tjek vores konkurrenters priser

What is artificial intelligence? How is artificial intelligence used in game development?

Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).

Produktdetaljer
Sprog: Engelsk
Sider: 84
ISBN-13: 9780367643430
Indbinding: Paperback
Udgave:
ISBN-10: 036764343X
Udg. Dato: 16 nov 2021
Længde: 8mm
Bredde: 195mm
Højde: 129mm
Forlag: Taylor & Francis Ltd
Oplagsdato: 16 nov 2021
Forfatter(e): Ian Millington
Forfatter(e) Ian Millington


Kategori Spiludvikling og programmering


ISBN-13 9780367643430


Sprog Engelsk


Indbinding Paperback


Sider 84


Udgave


Længde 8mm


Bredde 195mm


Højde 129mm


Udg. Dato 16 nov 2021


Oplagsdato 16 nov 2021


Forlag Taylor & Francis Ltd

Kategori sammenhænge