Store besparelser
Hurtig levering
Gemte
Log ind
0
Kurv
Kurv

Beginning iOS AR Game Development

- Developing Augmented Reality Apps with Unity and C#
Af: Allan Fowler Engelsk Paperback

Beginning iOS AR Game Development

- Developing Augmented Reality Apps with Unity and C#
Af: Allan Fowler Engelsk Paperback
Tjek vores konkurrenters priser

Create a fully featured application that''s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. 

No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You''ll learn to program with the Unity 2017 development platform using C#. 

Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple''s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. 

Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.

What You''ll Learn

  • Download assets from the Unity store
  • Create a scene in Unity 2017
  • Use physics and controls on mobile devices

Who This Book Is For

Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.
Tjek vores konkurrenters priser
Normalpris
kr 431
Fragt: 39 kr
6 - 8 hverdage
20 kr
Pakkegebyr
God 4 anmeldelser på
Tjek vores konkurrenters priser

Create a fully featured application that''s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. 

No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You''ll learn to program with the Unity 2017 development platform using C#. 

Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple''s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. 

Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.

What You''ll Learn

  • Download assets from the Unity store
  • Create a scene in Unity 2017
  • Use physics and controls on mobile devices

Who This Book Is For

Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.
Produktdetaljer
Sprog: Engelsk
Sider: 244
ISBN-13: 9781484236178
Indbinding: Paperback
Udgave:
ISBN-10: 1484236173
Udg. Dato: 19 nov 2018
Længde: 21mm
Bredde: 235mm
Højde: 155mm
Forlag: APress
Oplagsdato: 19 nov 2018
Forfatter(e): Allan Fowler
Forfatter(e) Allan Fowler


Kategori Spiludvikling og programmering


ISBN-13 9781484236178


Sprog Engelsk


Indbinding Paperback


Sider 244


Udgave


Længde 21mm


Bredde 235mm


Højde 155mm


Udg. Dato 19 nov 2018


Oplagsdato 19 nov 2018


Forlag APress

Kategori sammenhænge