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Game Design Tools

- Cognitive, Psychological, and Practical Approaches
Af: Diego Ricchiuti Engelsk Paperback

Game Design Tools

- Cognitive, Psychological, and Practical Approaches
Af: Diego Ricchiuti Engelsk Paperback
Tjek vores konkurrenters priser

This book provides a series of transdisciplinary tools to help game designers improve their design pipeline and design output. Using approaches from psychology, anthropology, and sociology, it offers practical tools for all the main aspects of game design from conception through to testing.

Drawing on game design theory, the book looks at the relationship between game design and other disciplines to create a toolbox of modern tools for game designers. It covers archetypes, praxeology, behavioural game design, and emotional game design. Covering a wide breadth of content, the book includes chapters on:

  • Documentation
  • Production
  • Evaluation
  • Analysis and Marketing tools

This book will be of great interest to students on game design courses, as well as early-career game designers and those looking to break into the industry. It will also be of interest to more experienced game designers looking for new game design tools.

Tjek vores konkurrenters priser
Normalpris
kr 488
Fragt: 39 kr
6 - 8 hverdage
20 kr
Pakkegebyr
God 4 anmeldelser på
Tjek vores konkurrenters priser

This book provides a series of transdisciplinary tools to help game designers improve their design pipeline and design output. Using approaches from psychology, anthropology, and sociology, it offers practical tools for all the main aspects of game design from conception through to testing.

Drawing on game design theory, the book looks at the relationship between game design and other disciplines to create a toolbox of modern tools for game designers. It covers archetypes, praxeology, behavioural game design, and emotional game design. Covering a wide breadth of content, the book includes chapters on:

  • Documentation
  • Production
  • Evaluation
  • Analysis and Marketing tools

This book will be of great interest to students on game design courses, as well as early-career game designers and those looking to break into the industry. It will also be of interest to more experienced game designers looking for new game design tools.

Produktdetaljer
Sprog: Engelsk
Sider: 248
ISBN-13: 9781032134789
Indbinding: Paperback
Udgave:
ISBN-10: 103213478X
Kategori: Digital animation
Udg. Dato: 30 dec 2022
Længde: 21mm
Bredde: 235mm
Højde: 155mm
Forlag: Taylor & Francis Ltd
Oplagsdato: 30 dec 2022
Forfatter(e): Diego Ricchiuti
Forfatter(e) Diego Ricchiuti


Kategori Digital animation


ISBN-13 9781032134789


Sprog Engelsk


Indbinding Paperback


Sider 248


Udgave


Længde 21mm


Bredde 235mm


Højde 155mm


Udg. Dato 30 dec 2022


Oplagsdato 30 dec 2022


Forlag Taylor & Francis Ltd

Kategori sammenhænge