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Getting Started in 3D with 3ds Max

- Model, Texture, Rig, Animate, and Render in 3ds Max
Af: Ted Boardman Engelsk Paperback

Getting Started in 3D with 3ds Max

- Model, Texture, Rig, Animate, and Render in 3ds Max
Af: Ted Boardman Engelsk Paperback
Tjek vores konkurrenters priser

Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you''ll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.

Tjek vores konkurrenters priser
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Tjek vores konkurrenters priser

Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you''ll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.

Produktdetaljer
Sprog: Engelsk
Sider: 520
ISBN-13: 9780240823959
Indbinding: Paperback
Udgave:
ISBN-10: 0240823958
Udg. Dato: 1 aug 2012
Længde: 28mm
Bredde: 190mm
Højde: 244mm
Forlag: Taylor & Francis Ltd
Oplagsdato: 1 aug 2012
Forfatter(e): Ted Boardman
Forfatter(e) Ted Boardman


Kategori Internet og digitale medier


ISBN-13 9780240823959


Sprog Engelsk


Indbinding Paperback


Sider 520


Udgave


Længde 28mm


Bredde 190mm


Højde 244mm


Udg. Dato 1 aug 2012


Oplagsdato 1 aug 2012


Forlag Taylor & Francis Ltd

Kategori sammenhænge