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Google Daydream VR Cookbook

- Building Games and Apps with Google Daydream and Unity
Af: Sam Keene Engelsk Paperback

Google Daydream VR Cookbook

- Building Games and Apps with Google Daydream and Unity
Af: Sam Keene Engelsk Paperback
Tjek vores konkurrenters priser
The Complete, Up-to-Date Guide to Building AR and VR Games

Google’s new ARCore and Daydream VR platforms enable you to deliver advanced augmented and virtual reality games and apps on a wide spectrum of modern Android devices. Now for the first time, there’s a comprehensive deep dive into both ARCore and Daydream for every Android developer and designer. Multi-award-winning AR/VR developer Sam Keene takes a hands-on approach, leading you through all aspects of the ARCore and Daydream frameworks and SDKs, with step-by-step tutorials and advice for building pro-quality AR/VR games and apps.

Keene presents his material as a cookbook of recipes to get you up and running with VR/AR development as fast and as painlessly as possible. The recipes in most chapters start by assembling the essential building blocks, which are pieced together to create something larger. You are then free to take these building blocks and turn them into your own creation.

Keene also provides an extensive library of downloadable, up-to-the-minute ARCore and Daydream code to jumpstart your project. In addition, he takes you through crucial UX design principles and best practices learned from building large scale VR and AR apps at Google.

Google Daydream VR Cookbook shows you how to:
  • Install and explore the Google Daydream development tools
  • Master basic and advanced Daydream Controller techniques
  • Implement intuitive VR user interfaces
  • Integrate audio, video, and realistic physics into your VR games
  • Install and explore the ARCore SDK and development tools
  • Learn how to build AR apps that solve real user needs
  • Master AR game development using ARCore
  • Optimize VR and AR game performance

Whether you are a software developer, UX professional, visual designer, beginner, or you come from a different design field, this book is a great practical introduction to VR and AR.


Tjek vores konkurrenters priser
Normalpris
kr 364
Fragt: 39 kr
6 - 8 hverdage
20 kr
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God 4 anmeldelser på
Tjek vores konkurrenters priser
The Complete, Up-to-Date Guide to Building AR and VR Games

Google’s new ARCore and Daydream VR platforms enable you to deliver advanced augmented and virtual reality games and apps on a wide spectrum of modern Android devices. Now for the first time, there’s a comprehensive deep dive into both ARCore and Daydream for every Android developer and designer. Multi-award-winning AR/VR developer Sam Keene takes a hands-on approach, leading you through all aspects of the ARCore and Daydream frameworks and SDKs, with step-by-step tutorials and advice for building pro-quality AR/VR games and apps.

Keene presents his material as a cookbook of recipes to get you up and running with VR/AR development as fast and as painlessly as possible. The recipes in most chapters start by assembling the essential building blocks, which are pieced together to create something larger. You are then free to take these building blocks and turn them into your own creation.

Keene also provides an extensive library of downloadable, up-to-the-minute ARCore and Daydream code to jumpstart your project. In addition, he takes you through crucial UX design principles and best practices learned from building large scale VR and AR apps at Google.

Google Daydream VR Cookbook shows you how to:
  • Install and explore the Google Daydream development tools
  • Master basic and advanced Daydream Controller techniques
  • Implement intuitive VR user interfaces
  • Integrate audio, video, and realistic physics into your VR games
  • Install and explore the ARCore SDK and development tools
  • Learn how to build AR apps that solve real user needs
  • Master AR game development using ARCore
  • Optimize VR and AR game performance

Whether you are a software developer, UX professional, visual designer, beginner, or you come from a different design field, this book is a great practical introduction to VR and AR.


Produktdetaljer
Sprog: Engelsk
Sider: 384
ISBN-13: 9780134845517
Indbinding: Paperback
Udgave:
ISBN-10: 013484551X
Udg. Dato: 15 nov 2018
Længde: 15mm
Bredde: 228mm
Højde: 178mm
Forlag: Pearson Education (US)
Oplagsdato: 15 nov 2018
Forfatter(e): Sam Keene
Forfatter(e) Sam Keene


Kategori Spiludvikling og programmering


ISBN-13 9780134845517


Sprog Engelsk


Indbinding Paperback


Sider 384


Udgave


Længde 15mm


Bredde 228mm


Højde 178mm


Udg. Dato 15 nov 2018


Oplagsdato 15 nov 2018


Forlag Pearson Education (US)

Kategori sammenhænge