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Programming 2D Games
Engelsk
Bogcover for Programming 2D Games af Charles Kelly, 9781466508682
Specifikationer
Sprog:
Engelsk
Sider:
440
ISBN-13:
9781466508682
Indbinding:
Hardback
ISBN-10:
146650868X
Udg. Dato:
21 jun 2012
Størrelse i cm:
23,6 x 19,7 x 2,7
Oplagsdato:
21 jun 2012
Forfatter(e):

Programming 2D Games

Engelsk
Hardback 2012
Format:

Bog beskrivelse

Most of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, this text provides a complete, up-to-date introduction to game programming. As game programming techniques are introduced, readers learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available online.

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Specifikationer
Sprog:
Engelsk
Sider:
440
ISBN-13:
9781466508682
Indbinding:
Hardback
ISBN-10:
146650868X
Udg. Dato:
21 jun 2012
Størrelse i cm:
23,6 x 19,7 x 2,7
Oplagsdato:
21 jun 2012
Forfatter(e):
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