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Real-Time Shading
Engelsk
Bogcover for Real-Time Shading af Michael McCool, John Hart, Wolfgang Heidrich, Marc Olano, 9780367447021
Specifikationer
Sprog:
Engelsk
Sider:
376
ISBN-13:
9780367447021
Indbinding:
Paperback
ISBN-10:
0367447029
Udg. Dato:
30 jun 2020
Størrelse i cm:
22,9 x 15,2
Oplagsdato:
30 jun 2020
Paperback 2020
Format:

Bog beskrivelse
This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors include examples of techniques for achieving common effects efficiently in a real-time shading language ranging from full procedural shading on advanced specialized hardware to limited, yet surprisingly flexible shading on unextended OpenGL, to modern PC graphics accelerators.
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Specifikationer
Sprog:
Engelsk
Sider:
376
ISBN-13:
9780367447021
Indbinding:
Paperback
ISBN-10:
0367447029
Udg. Dato:
30 jun 2020
Størrelse i cm:
22,9 x 15,2
Oplagsdato:
30 jun 2020
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