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Representations of Poverty in Videogames

Engelsk Hardback

Representations of Poverty in Videogames

Engelsk Hardback

887 kr
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Om denne bog

This book argues that videogames address contemporary, middle-class anxieties about poverty in the United States. The early chapters consider gaming as a modern form of slumming and explore the ways in which titles like The Elder Scrolls V: Skyrim and World of Warcraft thematize poverty. The argument turns to the field of literary studies to identify analytical frameworks for addressing and understanding these themes. Throughout, the book considers how the academic area of inquiry known as game studies has developed over time, and makes use of such scholarship to present, frame, and value its major claims and findings. In its conclusion, the book models how poverty themes might be identified and associated for the purpose of gaining greater insights into how games can shape, and also be shaped by, the player''s economic expectations.

Product detaljer
Sprog:
Engelsk
Sider:
163
ISBN-13:
9783031001437
Indbinding:
Hardback
Udgave:
ISBN-10:
3031001435
Kategori:
Udg. Dato:
1 jun 2022
Længde:
19mm
Bredde:
216mm
Højde:
153mm
Forlag:
Springer International Publishing AG
Oplagsdato:
1 jun 2022
Forfatter(e):
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