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VR Integrated Heritage Recreation
- Using Blender and Unreal Engine 4
Engelsk
Bogcover for VR Integrated Heritage Recreation af Abhishek Kumar, 9781484260760
Specifikationer
Sprog:
Engelsk
Sider:
332
ISBN-13:
9781484260760
Indbinding:
Paperback
ISBN-10:
1484260767
Udg. Dato:
26 jul 2020
Størrelse i cm:
23,5 x 15,5
Forlag:
Oplagsdato:
26 jul 2020
Forfatter(e):

VR Integrated Heritage Recreation

- Using Blender and Unreal Engine 4
Engelsk
Paperback 2020
Format:

Bog beskrivelse
Create assets for history-based games. This book covers the fundamental principles required to understand and create architectural visualizations of historical locations using digital tools. You will explore aspects of 3D design visualization and VR integration using industry-preferred software. Some of the most popular video games in recent years have historical settings (Age of Empires, Call of Duty, etc.). Creating these games requires creating historically accurate game assets. You will use Blender to create VR-ready assets by modeling and unwrapping them. And you will use Substance Painter to texture the assets that you create. You will also learn how to use the Quixel Megascans library to acquire and implement physically accurate materials in the scenes. Finally, you will import the assets into Unreal Engine 4 and recreate a VR integrated heritage that can be explored in real time. Using VR technology and game engines,you can digitally recreate historical settings for games. What You Will LearnCreate high-quality, optimized models suitable for any 3D game engineMaster the techniques of texturing assets using Substance Painter and Quixel MegascansKeep assets historically accurateIntegrate assets with the game engineCreate visualizations with Unreal Engine 4Who Is This Book ForGame developers with some experience who are eager to get into VR-based games
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Specifikationer
Sprog:
Engelsk
Sider:
332
ISBN-13:
9781484260760
Indbinding:
Paperback
ISBN-10:
1484260767
Udg. Dato:
26 jul 2020
Størrelse i cm:
23,5 x 15,5
Forlag:
Oplagsdato:
26 jul 2020
Forfatter(e):
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