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Digital Games as History
- How Videogames Represent the Past and Offer Access to Historical Practice
Engelsk
Bogcover for Digital Games as History af Adam Chapman, 9781138597822
Specifikationer
Sprog:
Engelsk
Sider:
302
ISBN-13:
9781138597822
Indbinding:
Paperback
ISBN-10:
1138597821
Kategori:
Udg. Dato:
25 apr 2018
Størrelse i cm:
15,3 x 22,9 x 2,6
Oplagsdato:
25 apr 2018
Forfatter(e):

Digital Games as History

- How Videogames Represent the Past and Offer Access to Historical Practice
Engelsk
Paperback 2018
Format:

Bog beskrivelse

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what these games uniquely offer as a new form of history and how they produce representations of the past. By taking an inter-disciplinary and accessible approach the book provides a specific and firm first foundation upon which to build further examination of the potential of video games as a historical form.

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Specifikationer
Sprog:
Engelsk
Sider:
302
ISBN-13:
9781138597822
Indbinding:
Paperback
ISBN-10:
1138597821
Kategori:
Udg. Dato:
25 apr 2018
Størrelse i cm:
15,3 x 22,9 x 2,6
Oplagsdato:
25 apr 2018
Forfatter(e):
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