Store besparelser
Hurtig levering
Gemte
Log ind
0
Kurv
Kurv
Gaming Disability
- Disability Perspectives on Contemporary Video Games
Engelsk Paperback
Gaming Disability
- Disability Perspectives on Contemporary Video Games
Engelsk Paperback

402 kr
Tilføj til kurv
Sikker betaling
6 - 8 hverdage

Om denne bog

This book explores the opportunities and challenges people with disabilities experience in the context of digital games from the perspective of three related areas: representation, access and inclusion, and community.

Drawing on key concerns in disability media studies, the book brings together scholars from disability studies and game studies, alongside game developers, educators, and disability rights activists, to reflect upon the increasing visibility of disabled characters in digital games. Chapters explore the contemporary gaming environment as it relates to disability on platforms such as Twitch, Minecraft, and Tingyou, while also addressing future possibilities and pitfalls for people with disabilities within gaming given the rise of virtual reality applications, and augmented games such as Pokémon Go. The book asks how game developers can attempt to represent diverse abilities, taking games such as BlindSide and Overwatch as examples.

A significant collection for scholars and students interested in the critical analysis of digital games, this volume will be of interest across several disciplines including game studies, game design and development, internet, visual, cultural, communication and media studies, as well as disability studies.

Product detaljer
Sprog:
Engelsk
Sider:
256
ISBN-13:
9781032372853
Indbinding:
Paperback
Udgave:
ISBN-10:
1032372850
Kategori:
Udg. Dato:
30 dec 2022
Længde:
22mm
Bredde:
234mm
Højde:
154mm
Forlag:
Taylor & Francis Ltd
Oplagsdato:
30 dec 2022
Forfatter(e):
Vi anbefaler også
Kategori sammenhænge