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Narrative Design and Authorship in Bloodborne
- An Analysis of the Horror Videogame
Engelsk
Bogcover for Narrative Design and Authorship in Bloodborne af Madelon Hoedt, 9781476672182
Specifikationer
Sprog:
Engelsk
Sider:
214
ISBN-13:
9781476672182
Indbinding:
Paperback
ISBN-10:
1476672180
Udg. Dato:
6 nov 2019
Størrelse i cm:
22,4 x 15,0 x 3,0
Oplagsdato:
6 nov 2019
Forfatter(e):

Narrative Design and Authorship in Bloodborne

- An Analysis of the Horror Videogame
Engelsk
Paperback 2019
Format:

Bog beskrivelse

In the vein of their cult-classic dark fantasy titles Demon''s Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware released the bleak Gothic horror Bloodborne in 2015. Players are cast in the role of hunters in a hostile land, probing the shadowy city of Yharnam in search of "paleblood." The game achieved iconic status as both a horror and an action title for its rich lore and for the continuity of story elements through all aspects of game design.

This first full-length study examines Bloodborne''s themes of dangerous knowledge and fatal pride and its aesthetics in the context of other works on game studies, horror and the Gothic. The book''s three parts focus on lore and narrative, the game''s nightmarish world, and its mechanics.

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Specifikationer
Sprog:
Engelsk
Sider:
214
ISBN-13:
9781476672182
Indbinding:
Paperback
ISBN-10:
1476672180
Udg. Dato:
6 nov 2019
Størrelse i cm:
22,4 x 15,0 x 3,0
Oplagsdato:
6 nov 2019
Forfatter(e):
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