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Videogames, Identity and Digital Subjectivity
Engelsk
Bogcover for Videogames, Identity and Digital Subjectivity af Rob Gallagher, 9780367885359
Specifikationer
Sprog:
Engelsk
Sider:
210
ISBN-13:
9780367885359
Indbinding:
Paperback
ISBN-10:
0367885352
Kategori:
Udg. Dato:
10 dec 2019
Størrelse i cm:
22,9 x 15,2
Oplagsdato:
10 dec 2019
Forfatter(e):

Videogames, Identity and Digital Subjectivity

Engelsk
Paperback 2019
Format:

Bog beskrivelse

This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life. By modeling and incorporating new technologies (from artificial intelligence routines and data mining techniques to augmented reality interfaces), and by dramatizing the implications of these technologies for understandings of identity, nationality, sexuality, health and work, games encourage us to playfully engage with these issues in ways that traditional media cannot. 

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Specifikationer
Sprog:
Engelsk
Sider:
210
ISBN-13:
9780367885359
Indbinding:
Paperback
ISBN-10:
0367885352
Kategori:
Udg. Dato:
10 dec 2019
Størrelse i cm:
22,9 x 15,2
Oplagsdato:
10 dec 2019
Forfatter(e):
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