Store besparelser
Hurtig levering
Fri fragt over 499,-
Gemte
Log ind
0
Kurv
Kurv
Games, Learning, and Society
- Learning and Meaning in the Digital Age
Engelsk
Bogcover for Games, Learning, and Society af , 9780521196239
Specifikationer
Sprog:
Engelsk
Sider:
480
ISBN-13:
9780521196239
Indbinding:
Hardback
ISBN-10:
052119623X
Udg. Dato:
11 jun 2012
Størrelse i cm:
23,1 x 16,2 x 3,1
Oplagsdato:
11 jun 2012

Games, Learning, and Society

- Learning and Meaning in the Digital Age
Engelsk
Hardback 2012
Format:

Bog beskrivelse
This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age.
... Vis mere

Forlags Vejl. pris
978,75 kr
Hos Booktok
825 kr
spar 16%
Læg i kurv nu
Sikker betaling
23 - 25 hverdage

Specifikationer
Sprog:
Engelsk
Sider:
480
ISBN-13:
9780521196239
Indbinding:
Hardback
ISBN-10:
052119623X
Udg. Dato:
11 jun 2012
Størrelse i cm:
23,1 x 16,2 x 3,1
Oplagsdato:
11 jun 2012
Finder produkter...
Kategori sammenhænge